DDS (rpak method)
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All texture maps. Custom materials. Unlimited range. Mipmaps. UI.
This DDS rpak skinning method has three main processes.
This is the creative part so create whatever, however you like. You can create custom textures by hand. Use an image editor using the default textures as a baseline. Blender. Substance Painter. Really, it's your choice.
These can help you get started with exporting models for reference.
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