Provoxin RGB | V1.3 (Outdated)
A guide on how to use Provoxin RGB V1.3 for team lights
Last updated
A guide on how to use Provoxin RGB V1.3 for team lights
Last updated
Editing this way will not effect your game when running vanilla
Firstly you will need to have Provoxin RGB installed onto Northstar, I will assume you know how to install a Northstar mod or already have the mod installed.
Before we can do anything we will need a few tools, don't worry, you won't need to install anything. Open a color picker online alongside this converter.
If you have already disabled color cycling you can skip right to the next part
Open the Provoxin RGB mod folder (in \Titanfall2\R2Northstar\mods
) and open mod.json
you will see some switches, I'll walk you through the most important ones.
"Name": "rgb_ally_rainbow"
"DefaultValue": "1"
This controls whether or not allies will cycle through colors, here you're going to set the default value to "0"
"Name": "rgb_enemy_rainbow"
"DefaultValue": "1"
This controls whether or not enemies will cycle through colors, here you will also set the default value to "0"
Save the mod.json
Next we're going to need a color, open your color picker and choose any color, I'd advise to not use a very saturated color, darker colors work the best.
Once you've found the color you want to use in my case that would be "#336F2D" in hex and "51 111 45" in RGB, open the the hex/RGB to percent converter. Type in the hex or RGB code of your color into the converter, set "number of digits" to 3, and convert.
Click your way through the mod
folder until you find rgb.nut
. You will once again see a bunch of code, but what we're interested in are these two lines.
The "8" at the end of all the values are brightness, although it's best to leave it be
These lines are the default colors for all the the colorblind options for allies and enemies, these values are what we're going to be changing.
The values are in chronological order to the colorblind options in-game;
"0.34 0.59 0.86 8"
"0.8 0.25 0.15 8"
is "Off"
"0.24 0.50 0.96 8"
"0.89 0.78 0.0 8"
is "Protanopia"
"0.0 0.58 0.77 8"
"1.0 0.627 0.68 8"
is "Deuteranopia"
"0.28 0.52 0.97 8"
"0.82 0.74 0.06 8"
is "Tritanopia"
Simply replace the value of your desired colorblind option in rgb.nut
with the new values the converter spew out.
Aaaaand boom, now go on and enjoy your new beautiful lights! <3