Common names: Color, Base, col, or Diffuse. Titanfall 2 name: "col" or color map.
This map is for defining color.
Common names: Glossiness, Gloss, gls. Titanfall 2 name: "gls" or gloss map.
This map defines concentrated 'shine' or light scattering.
Common names: Specular, spec, or spc. Titanfall 2 name: "spc" or specular.
This map defines your metallic-ness.
Common names: Roughness. Titanfall 2 name: or roughness map.
Some weapons use roughness over a glossiness map. Roughness maps use a combination of diffuse and specular reflectivity. Glossiness and Roughness are similar but not the same.
Common names: Ambient Occlusions, ao. Titanfall 2 name: "ao" or ambient occlusion.
Ambient occlusion reduce amount of light reflected back. Acting like a kind of shadow map.
Common names: Normal, nml. Titanfall 2 name: "nml" or normal.
The normal map is designed to give the rendering engine a map to show the depth of a model without needing real 3D depth to reflect the direction of light.
Normal maps disable there blue channel in order to save resources when in use. To view the channel in it's editable and desired condition you have to enable its blue channel.
Common names: Emission, Light, ilm, or Illumination. Titanfall 2 name: "ilm" or Illumination.
This map tells which parts are supposed to glow or emit light or glow. This doesn't affect the colour underneath.
Common names: cavity, cav. Titanfall 2 name: "cav" or cavity.
Cavity maps is for the smallest and tightest crevasses but acts like Ambient Occlusion maps. We've only seen Titanfall 2 use this map.
Common names: height. Titanfall 2 names: n/a.
Titanfall 2 doesn't have or use height maps. Although when making skins this is important to correctly display normal map information. It's a black an white map.
"If you want a part of the gun to protrude more outwards it should be brighter then 0.5 luminance or if u want something to dent in it should be darker then 0.5 luminance. 0.5 is the base value and luminance is a pixels brightness."
Data to locate what you need within game files.
geist
Grapple
ged
Phase Shift
drex
Cloak
jester
Stim
roog
A-Wall
reaper
Pulse Blade
stalker
Holo Pilot
_helmet
Helmet
_body
Body
_gear
Gear
_gauntlet
Gauntlet
_jumpkit
Jumpkit
_ghullie
Ghullie (CLOAK PILOTs)
deadbolt
Legion
locust
Ronin
raptor
Northstar
ajax
Ion
wraith
Tone
ogre
Scorch
vanguard
Monarch
hcog2
Hcog
acgs_sight
Acog
aog_sight
Aog
holo_reflex_sight_magnifier
Holo Reflex
pro_screen
Pro Screen
dcom
Default Sniper Scope
talon_optic
Sniper Scope 4x
suppressors
Suppressor
charge_rifle_optic
Threat Scope
long_range_optic_wonyeon
Threat Scope Sniper